[EMU] XM6 Pro-68k Release 22 (200606) - Forum Gametronik
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> [EMU] XM6 Pro-68k Release 22 (200606), Emulateur Sharp X68000
shu
posté 08/06/20 - 20:33
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XM6 Pro-68k Release 22 (200606)


Voici une nouvelle release pour XM6 Pro-68k, émulateur Sharp X68000 pour Windows.

XM6 Pro-68k est un émulateur Sharp X68000 basé sur la version 2.06 du XM6 original.
L'auteur précise que "les changements sont principalement liés à l'interface utilisateur, et que l'accent est mis sur le développement et le débogage des fonctionnalités plutôt que sur la précision de l''émulation. Cependant, les améliorations générales que l''émulateur apporte le rende plus recommandable que XM6 v2.06 (version finale officielle)".

Vous trouverez beaucoup d'informations sur l''émulation du X68000 en général sur le site de l'auteur.

Changelog :

Citation
Release 22 (200606)

Added a quick-save feature (Alt-S). It is guaranteed not to overwrite existing
state files. It increments a serial number at the end of the filename each time.
It is recommended that you do a "Save As" before using this command, in order
to set the base filename. (You can even set the current serial number this way.)

The Screen Dump command now saves its output files in a more logical location,
and the filename is now generated in a similar manner to the quick-save command.

A few keyboard accelerators related to state loading were changed.

Added an accelerator (Shift-F9) that toggles the enable state of a breakpoint.

The breakpoint window now accepts keyboard input. See the manual for details.

Added new commands to the breakpoint window menu.

The software keyboard window no longer receives keyboard focus when first opened
since it is normally interfaced using the mouse. Remember: it can be closed at
any time using the Alt-K accelerator whether or not it has keyboard focus.

Expanded the TRAP #0 dialog to accept 32-bit values. (The spinner control only
affects the lowest 16 bits, however.)

Cheats can now be applied to TVRAM and SRAM.

If an image for a mass storage device cannot be found, a few other locations
will now be checked. The configured path will not get updated automatically
if the image is found elsewhere, however.


Bug fixes:

Fixed a severe regression in the sprite handler.

Fixed a source of rare crashes in the CPU core.

Accelerators and such were causing extraneous inputs in Controller Mode.


Site officiel : http://mijet.eludevisibility.org/XM6%20Pro...%20Pro-68k.html

Section Sharp X68000


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